![]() |
Normal Map |
![]() |
Ambient Occlusion Map |
These are the maps I used on my Time Machine Marmoset model.
I wanted the glove part to be fabric and the cuff to be a metal material and designed the maps correspondingly.
![]() |
Metallic Map |
![]() |
Roughness Map |
I included a close up screenshot of the cuff as it is not that easily seen on the turntable preview.
![]() |
Close up of the metal cuff |
![]() |
Time Machine Render |