Thursday, 21 April 2016

3D Modelling: Time Machine Final Render and Marmoset Turntable


Normal Map
Ambient Occlusion Map

These are the maps I used on my Time Machine Marmoset model.

I wanted the glove part to be fabric and the cuff to be a metal material and designed the maps correspondingly.

Metallic Map
Roughness Map
Both the Metallic and Roughness Maps took me a few tries to do correctly as sometimes things were too reflective etc, but I think that it's turned out alright.

I included a close up screenshot of the cuff as it is not that easily seen on the turntable preview.
Close up of the metal cuff
Time Machine Render

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