This is a unit based around 3D modelling and it's processes which I was not familiar in the slightest. I feel as though my projects throughout this unit have slowly but noticeably improved. Once I got to grips with all the different stages of 3D, like building, sculpting and even UV mapping, I quite enjoyed it. It was rather difficult learning these things because I didn't attend a lot of my 3D sessions. I intend to improve upon that but there are other factors and reasons why that in an issue. But I feel like I've done well in that sense, I have learnt most of the things I have missed and have become rather confident in some of the aspects. My timekeeping as also improved, but still isn't where I want it to be. I haven't been able to spend as much time on the pieces and stages of development, as well as not being able to go back and improve on models.
I particularly enjoyed the time machine. My design was relatively simple, but due to having learnt the things needed for each stage during the column task, I was much more confident and worked better. Tasks 4 and 5 (the column and the time machine) gave me an opportunity to incorporate some things from BA1a, like the silhouettes and designs. This allowed me to feel more comfortable, knowing I had planned and created notes on what I wanted to achieve. It also helped me see that I needed to work on my time management, and made it easier to track whether or not I was on track.
I'd like to improve upon texturing. It's not something I have done in great detail but I feel as though I could be really good at it. The designs I have created did not really leave a lot for me to do, creatively via the texture. I think next time I'll do something with multiple different components and with more of an idea of the material and colours I would like it to be.
One thing I have noticed recently is that my English language skills have diminished and it's something I would like to work on. I found this essay particularly difficult to write compared to that of BA1b. However, overall I feel like it's been a rather successful unit personally.
Showing posts with label Self Evaluation. Show all posts
Showing posts with label Self Evaluation. Show all posts
Friday, 22 April 2016
Friday, 13 November 2015
Self Evaluation: BA1a
I feel like I have progressed a lot in these three projects, mostly in confidence but also in using new methods. At the start of the Insect Concept project, I was very sceptical in painting in detail as I had never really done well before. I had little experience with digital painting in general but could never familiarise myself with the art of blending colours on Photoshop and creating iterations and final paintings gave me a chance to practice painting.
I enjoy designing iterations, it explores different options and is simple to do, which then allows comparison between different ideas enabling the best choice to be made. I then did base colours in order to get a general view of the colour and idea of what the insect, timepiece or character would look like. It shows that as I progressed through the projects, I became more confident in iterations and therefore did more each project.
Model and Character Sheets were things which I enjoyed doing, however I preferred drawing Model Sheets more than Character Sheets. This may be because I'm not used to drawing in a way in general yet. I find it rather difficult to recreate something I had already drawn. Which makes creating Character Sheets rather difficult as the characters would not look exactly like those in Model Sheets, however they would bear the same idea but with more emotion and feeling in it. This is something I find hard to do.
Although I feel like I've improved significantly with painting as a whole, I think the Timepiece Final Painting reflected this a lot more than the Character Final Painting. This is mostly due to time restraints and a much newer composition for the painting. I feel like I need to manage my time more and practice drawing more in my own time to improve as much as I want to so I can be able to produce higher standards of work.
I enjoy designing iterations, it explores different options and is simple to do, which then allows comparison between different ideas enabling the best choice to be made. I then did base colours in order to get a general view of the colour and idea of what the insect, timepiece or character would look like. It shows that as I progressed through the projects, I became more confident in iterations and therefore did more each project.
Model and Character Sheets were things which I enjoyed doing, however I preferred drawing Model Sheets more than Character Sheets. This may be because I'm not used to drawing in a way in general yet. I find it rather difficult to recreate something I had already drawn. Which makes creating Character Sheets rather difficult as the characters would not look exactly like those in Model Sheets, however they would bear the same idea but with more emotion and feeling in it. This is something I find hard to do.
Although I feel like I've improved significantly with painting as a whole, I think the Timepiece Final Painting reflected this a lot more than the Character Final Painting. This is mostly due to time restraints and a much newer composition for the painting. I feel like I need to manage my time more and practice drawing more in my own time to improve as much as I want to so I can be able to produce higher standards of work.
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