Monday, 12 October 2015

Caillois' Classification Grid


League of Legends
League of Legends is a free-to-play multiplayer online battle arena game, which has gained popularity progressively since its release in 2009. It has been played competitively for a while and is currently on their 5th World Championship. Each side has 5 players, each relying on their skill, teamwork and organisation in order to destroy the enemy nexus and bring victory to their team. As well as the competitive championships outside of the everyday game play, there is an element of competition as there are specific 'ladders' you can play, win and rank up in. This isn't for everyone, so there are casual games too. 

Hearthstone
Although having a certain amount of skill and knowledge increases a player's likelihood to win, there is an element of chance in a game of Hearthstone. Each player creates a deck of 30 cards which they feel would help them win, putting in cards they would know would be good against certain things or other cards. This is where the knowledge is applied, knowing how and when to use the cards which are drawn depending on which class the opponent is and what has been used already and so to determine what else can be used in the future. The chance factor appears every turn in this game. All the cards are randomised and drawn separately, and there are cards which would do a set amount of damage to either the player or a minion on the board, as well as other events based on chance.

Final Fantasy
Final Fantasy as a whole is a media franchise which has grown into several different types of games on many platforms. I would like to use Final Fantasy XIII in this specific example. Final Fantasy XIII is the thirteenth installment of the series and is a role-playing video game. The game is set in a fictional universe with fictional places and people, however most of the mechanics and looks of the characters in the game are relevant to our ordinary views of the world. What is different and captivating about the game is that the player can relate to the characters, and the game is able to satisfy the want for them to be extraordinary but not necessarily unusual. This way, the player doesn't feel too out of place whilst playing the game and is able to immerse in it.

Damned
Even though the graphics in this game are not aesthetically pleasing, this game still engages the player. Damned is a first person survival game. With the dark atmosphere, it is up to the player whether or not they would like to surround themselves with the similar lighting. During this game, the player has to attempt to escape from an area, without being caught and killed by the monster, which cannot be killed. If you are around the monster for too long, the screen itself starts to distort and there would be static, both sound and visually, this has the potential to frighten the player and linger on in real life.

The Stanley Parable
The Stanley Parable is an interactive storytelling video game. The player guides Stanley, the game's main protagonist, through a surreal environment with no combat or any action based sequences using the first person perspective. During this, the player's movements and decisions are constantly narrated. The narrator says what Stanley would do next but the player can choose whether or not to follow, or ignore what he is saying and choose a different path. The narrator then also comments on this decision. There are many different endings to the game, and the narrator decides when to restart the game. The office environment in which the player is placed looks like any office, but what makes it more surreal is having a voice narrate the things you choose to do, and also the things that may be discovered during the time in the game due to the decisions which are made.

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